·‿︵★︵‿· Part 1 – Early designs and iterations Early Concepts Designing level 1 Designing the player sprite Designing level 2 Designing platform assets Designing Title screens ·‿︵★︵‿· Part 2 – Project planning ·‿︵★︵‿· Part 3 – Marketing Designing business cards Link tree and social media ·‿︵★︵‿· Part 4 – User testing Open day playtest Southampton … Continue reading Developing Torchlight
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